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Sovereignty

With Revelations II came a whole hornets nest of sovereignty changes.  I always thought that Sovereignty was too easy to take and after all the hard work that went into making Outposts.  Well it seems as though CCP agree and as such have made it a LOT no hang on, a HELL OF A LOT more harder to take a fully established outpost system :)

So much so that Sovereignty gets its own section.

Before I go any further I would like to point out that the majority of work on this section has been taken from CCP's website.  LeMousse did an excellent job explaining the new sovereignty changes that it doesn't warrant a lot of reworking.  So much so I asked CCPs permission to copy his blog and his Q&A forum posts and they said yes.

So the following articles where you see Property of CCP sign are literally that, they are the property of CCP and as such are subject to copyright laws.  Although I am going to change the layout and split it up into sections and may reword certain parts.  The original work can be found in this blog and this forum post.  So without further delay here we go....

FAQ
How to claim Sovereignty
How to take Sovereignty
Different levels of Sovereignty and there benefits
How to get Constellation Sovereignty  
How to break Constellation Sovereignty